~~~ Gelantris Treasure Hunt ~~~
Working title, somewhat designed.


[ Game World ]
Each section of the world has a number of upgrades that can be gathered in any order, but all must be gathered to progress.

Area 1 - Field
- Primary: Machete (Hits enemies and bushes)
- Terrain: Mattock (Digs dirt and rock)
- Equipment: Boots (Slide)

- Field: Dirt Blocks

Area 2 - Water Cave
- Primary: Slime (Command - Climb walls, bouncy platform)
- Terrain: Backpack (Allows one item to be carried, including the slime)
- Equipment: Rebreather (Longer underwater breathing)

- Field: Water

Area 3 - Dark Cave
- Primary: Lantern (Carry glowberries without issue)
- Terrain: Rope (Lasso particular spots to climb around)
- Equipment: Goggles (See in the dark)

- Field: Ghosts, Glowberries

Area 4 - Crystal Crypt
- Primary: Slime -> Suit (The slime no longer needs to be put into the backpack)
- Terrain: Hookshot (Much faster rope climbing)
- Equipment: Rebreather+ (Longer breathing underwater)

- Field: Crystals

Final
- Grab the treasure at the end of the game. This triggers a trap.
- Water floods the entire place. Getting too deep causes bad status effects from the pressure.
- Escape to the surface to get back alive. This means running across every area in reverse.

[ Playable Characters ]
All playable characters are custom characters. Every single one should be able to traverse the world.

-= Base Stats =-

- Hp [3 Units]: Perhaps the most important stat. This may be expanded with items
- Oxygen [1 Unit]: Oxygen is used in quick and strenuous activities such as jumping or climbing. It functions as a stamina meter for many activities.

- Might [10]: Attack damage and other strength related things.
- Agility [10]: Movement speed and reaction time.
- Skill [10]: How well a character uses a tool.
- Social [10]: Characters need to talk to each other.
- Mind [10]: Almost anything that deals with magic goes here.
- Will [10]: Low willpower characters will have more difficulty recovering from falls or other mistakes.

== Huwen, the Archetype ==
- Just a basic human character. Pick your build carefully.
- Partner: Slimus
- Primary Expression: Explorer
- Secondary Expression: Supporter

Huwen Stat Modifiers
- Buff Male: Might +1, Will +1
- Buff Female: Might +1, Will +1
- Average Male: Skill +2
- Average Female: Skill +1, Will +1
- Lithe Male: Agility +2
- Lithe Female: Mind +2

- Male: Might +1
- Female: Social +1

== Slimus, Totally not Samus ==

Slimus, Totally not Samus
- Slime, any type. They have neutral stats but resist various parts of the environment based on what they’re made of
- Partner: Huwen
- Primary Expression: Bouncy Body
- Secondary Expression: I am Slime

Slimus Stat Modifiers
- Life, Flow, Crystal, Form, Realm, Veil, Harmony, Spark, Dream, Breath, Aura, Starlight

*~ Substitutions for Slimus ~*

Area 1 - Field
-- Boots ➡ Transform [Changes the body to adapt to the environment. In this case, it gets smaller.]

Area 2 - Water Cave
-- Slime ➡ Mermaid Form [The character gains fins and a more suitable body for water environments]
-- Rebreather ➡ Gelcast Form [Transforms the body to a harder form]

Area 4 - Crystal Cave
-- Slimesuit ➡ Lava Form [The character gains heat resistance]
-- Rebreather++ ➡ Deepsea Mermaid Form [The character can spend an unlimited amount of time underwater]

== Faena, the Living Fairy==
- Plant and mushroom human styled creatures. What grows on their head is what they are.
- Partner: Artifice
- Primary Expression: Explorer
- Secondary Expression: Tiny Helper

Faena Stat Modifiers (Pick two)
- Grassy: Strength +1
- Thorns: Dexterity +1
- Clover: Skill +1
- Flower: Social +1
- Heartleaf: Mind +1
- Oblong: Will +1

- Male: Might +1
- Female: Social +1

*~ Substitutions for Faena ~*

Area 1 - Field
-- Machete ➡ Hori Hori [Can dig ground and plants]
-- Mattock ➡ Earth Power [Moves earth rather than digs it up]
-- Boots (Slide) ➡ Fae Power [Turns the player into a small person]

Area 2 - Water Cave
-- Slime ➡ Partner
-- Rebreather ➡ Water Power [Command water to move it. Can make air pockets]

Area 3 - Dark Cave
-- Lantern ➡ Fairy Wisp [Constant light at the cost of oxygen.]
-- Goggles ➡ Fairy Vision [Sees outline of enemies and significant things, like heat]

Area 4 - Crystal Crypt
-- Slimesuit ➡ Robosuit
-- Rebreather+ ➡ Air Power [Just creates air pockets around Faena]

== Artifice, the Artificial Being ==
- Basic construct, fills in the missing gap that Faena needs
- Partner: Faena
- Primary Expression: Modular Body Parts

Artifice Stat Modifiers:

Shell (Pick one)
- Robot: +1 Strength and Dexterity
- Golem: +1 Skill and Social
- Doll: +1 Mind and Will

Material (Also pick one
- Iron: +1 Strength
- Bamboo: +1 Dexterity
- Cobalt: +1 Skill
- Ceramic: +1 Social
- Slimic: +1 Mind
- Wood: +1 Will

*~ Substitutions for Artifice~*

Area 1 - Field
-- Machete ➡ Machete Attachment (Aesthetic change)
-- Mattock ➡ Mattock attachment (Aesthetic change)
-- Boots (Slide) ➡ Compressed Body (Aesthetic Change)

Area 2 - Water Cave
-- Slime ➡ Partner
-- Rebreather ➡ Flippers [Move faster underwater]

Area 4 - Crystal Crypt
-- Slimesuit ➡ Fairy Dust
-- Rebreather+ ➡ Jet Booster [Even faster movement underwater]